Advanced Debossing Workflow in Fusion 360

In this post I wanted to share the the workflow I used to deboss the hiking trail feature on my Topography Earrings project.

Topology Design Earrings
Closeup on Debossed Path Feature

This method is a good complement to the inbuilt ‘Emboss’ tool in Fusion 360. As opposed the Emboss Tool, with this workflow you can deboss across multiple surfaces and on complex compound curved surfaces.

Hexagon shaped deboss on a complex compound curved surface, created using this workflow

Unlike the Emboss Tool, this workflow won’t wrap the deboss shape around a surface. It also takes longer to set up, so I’d only use it in situations the inbuilt tool doesn’t suit. Angus from the fantastic Makers Muse Youtube Channel has a great video on using the Emboss Tool in Fusion 360.

Inbuilt Fusion 360 ‘Emboss’ Tool wrapping a sketch around a simple curved surface, this workflow won’t do this

With a couple more steps this workflow can be adapted to emboss rather then deboss. I’ll focus on the deboss use because it’s a bit easier, and it’s the workflow I used on my earring project.

It’s also takes a slightly different workflow to deboss several sketches, such as text, onto a single complex face. I won’t cover how to do this here for brevity, but may write up a separate tutorial on it in the future.

Advanced Debossing Workflow (Fusion 360)

Step 1: Create the Deboss Sketch

For the first step we’ll create the deboss sketch some distance from the part body. Any closed shape should work as a deboss sketch.

Deboss sketch seen from the top view
Deboss sketch side view, you can see it placed above the part body

Step 2: Extrude the Deboss Sketch Through the Body

Next we extrude the deboss sketch through the part body. It’s not important how long the extrude is, just that it passes through the entire body.

Be careful that you don’t join the new extrusion to the existing body, they will need to be separate bodies for this to work.

Deboss sketch extruded through the part body

Step 3: Cut the Deboss Body with the Part Body

This step is a bit unintuitive, what we do is use the ‘Combine’ tool to cut the deboss body with the part body. Make sure to have ‘Keep Tools’ selected so the part body isn’t deleted.

Deboss body cut with part body

If done right, the deboss body should have a neat cut out of the main body in it.

Deboss body after cut, part body has been kept but is hidden in this image

Step 4: Translate the Deboss Body

We now use the ‘Move/Copy’ tool to translate the Deboss body the depth we want the Deboss to be. In the case of the Topography Earring we want the Deboss to be 0.4mm deep.

Deboss body translated in the direction if the deboss

Step 5: Complete the Deboss

To finish off the process we use the ‘Combine’ tool again, but this time to cut the part body with the deboss body. If everything has gone right, we should now have a neat deboss on our part as intended.

Final cut to create the deboss
Finished deboss
Closeup of the deboss

Closing Thoughts

This was a fun post to write up. I expect that going forward I’ll be adding more short tutorials as I find and use helpful workflows in my projects.

Thanks for the read!

As always if you have any comments of feedback I’d love to hear from you.